WarpPort application logo for C&C port testing What is WarpPort?

Ever get stuck wondering whether your game can talk to the outside world? WarpPort takes the mystery out of ports. It runs through the exact network holes your Command & Conquer titles rely on and tells you, in plain terms, if they are open or blocked.

⬇ Download WarpPort 1.0

Right now, WarpPort works with:

🎥 Watch a Quick Preview


⚔ How C&C Multiplayer Actually Works

Modern Command & Conquer games don’t all sit on a central server. Instead, they mostly use peer-to-peer: your machine connects directly to another player’s.

🔄 The Basic Flow

TIP: Some folks use VPN tools like Hamachi or Radmin when they can’t reach each other directly.

🕳 What “Hole Punching” Means

You and your friend both send a UDP packet out first. Your routers see that outgoing request and open a tiny door back in. If the reply gets through, you’re peer-to-peer–ready.

C&C UDP Hole Punching Diagram

⚠ Why You Might Get Stuck

Those headaches often come from ports that never opened, or NAT rules that stay too strict. That’s exactly what WarpPort shines a light on.


🛠 What WarpPort Actually Does

🔓 Hole Punching Isn’t a Sure Thing

Even if hole punching works here, some networks will still block traffic. You might see success when UDP replies flow freely, but strict firewalls or shared-address setups (CG-NAT) can still block your game.

If hole punching succeeds you may skip manual forwarding!

Possible roadblocks include:

🎯 Why You’ll Love WarpPort